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bitmap.c

/*
 * GDI bitmap objects
 *
 * Copyright 1993 Alexandre Julliard
 *           1998 Huw D M Davies
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include <stdlib.h>
#include <string.h>

#include "wine/winbase16.h"
#include "wine/wingdi16.h"
#include "gdi.h"
#include "gdi_private.h"
#include "wine/debug.h"

WINE_DEFAULT_DEBUG_CHANNEL(bitmap);


static HGDIOBJ BITMAP_SelectObject( HGDIOBJ handle, void *obj, HDC hdc );
static INT BITMAP_GetObject16( HGDIOBJ handle, void *obj, INT count, LPVOID buffer );
static INT BITMAP_GetObject( HGDIOBJ handle, void *obj, INT count, LPVOID buffer );
static BOOL BITMAP_DeleteObject( HGDIOBJ handle, void *obj );

static const struct gdi_obj_funcs bitmap_funcs =
{
    BITMAP_SelectObject,  /* pSelectObject */
    BITMAP_GetObject16,   /* pGetObject16 */
    BITMAP_GetObject,     /* pGetObjectA */
    BITMAP_GetObject,     /* pGetObjectW */
    NULL,                 /* pUnrealizeObject */
    BITMAP_DeleteObject   /* pDeleteObject */
};

/***********************************************************************
 *           BITMAP_GetWidthBytes
 *
 * Return number of bytes taken by a scanline of 16-bit aligned Windows DDB
 * data.
 */
INT BITMAP_GetWidthBytes( INT bmWidth, INT bpp )
{
    switch(bpp)
    {
    case 1:
      return 2 * ((bmWidth+15) >> 4);

    case 24:
      bmWidth *= 3; /* fall through */
    case 8:
      return bmWidth + (bmWidth & 1);

    case 32:
      return bmWidth * 4;

    case 16:
    case 15:
      return bmWidth * 2;

    case 4:
      return 2 * ((bmWidth+3) >> 2);

    default:
      WARN("Unknown depth %d, please report.\n", bpp );
    }
    return -1;
}


/******************************************************************************
 * CreateBitmap [GDI32.@]
 *
 * Creates a bitmap with the specified info.
 *
 * PARAMS
 *    width  [I] bitmap width
 *    height [I] bitmap height
 *    planes [I] Number of color planes
 *    bpp    [I] Number of bits to identify a color
 *    bits   [I] Pointer to array containing color data
 *
 * RETURNS
 *    Success: Handle to bitmap
 *    Failure: 0
 */
HBITMAP WINAPI CreateBitmap( INT width, INT height, UINT planes,
                             UINT bpp, LPCVOID bits )
{
    BITMAP bm;

    bm.bmType = 0;
    bm.bmWidth = width;
    bm.bmHeight = height;
    bm.bmWidthBytes = BITMAP_GetWidthBytes( width, bpp );
    bm.bmPlanes = planes;
    bm.bmBitsPixel = bpp;
    bm.bmBits = (LPVOID)bits;

    return CreateBitmapIndirect( &bm );
}

/******************************************************************************
 * CreateCompatibleBitmap [GDI32.@]
 *
 * Creates a bitmap compatible with the DC.
 *
 * PARAMS
 *    hdc    [I] Handle to device context
 *    width  [I] Width of bitmap
 *    height [I] Height of bitmap
 *
 * RETURNS
 *    Success: Handle to bitmap
 *    Failure: 0
 */
HBITMAP WINAPI CreateCompatibleBitmap( HDC hdc, INT width, INT height)
{
    HBITMAP hbmpRet = 0;
    DC *dc;

    TRACE("(%p,%d,%d) =\n", hdc, width, height);

    if ((width >= 0x10000) || (height >= 0x10000))
    {
        FIXME("got bad width %d or height %d, please look for reason\n",
              width, height);
    }
    else
    {
        if (!(dc = DC_GetDCPtr(hdc))) return 0;

        if (GDIMAGIC( dc->header.wMagic ) != MEMORY_DC_MAGIC)
        {
            hbmpRet = CreateBitmap(width, height,
                                   GetDeviceCaps(hdc, PLANES),
                                   GetDeviceCaps(hdc, BITSPIXEL),
                                   NULL);
        }
        else  /* Memory DC */
        {
            BITMAPOBJ *bmp = GDI_GetObjPtr( dc->hBitmap, BITMAP_MAGIC );

            if (!bmp->dib)
            {
                /* A device-dependent bitmap is selected in the DC */
                hbmpRet = CreateBitmap(width, height,
                                       bmp->bitmap.bmPlanes,
                                       bmp->bitmap.bmBitsPixel,
                                       NULL);
            }
            else
            {
                /* A DIB section is selected in the DC */
                BITMAPINFO *bi;
                void *bits;

                /* Allocate memory for a BITMAPINFOHEADER structure and a
                   color table. The maximum number of colors in a color table
                   is 256 which corresponds to a bitmap with depth 8.
                   Bitmaps with higher depths don't have color tables. */
                bi = HeapAlloc(GetProcessHeap(), 0, sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD));

                if (bi)
                {
                    bi->bmiHeader.biSize          = sizeof(bi->bmiHeader);
                    bi->bmiHeader.biWidth         = width;
                    bi->bmiHeader.biHeight        = height;
                    bi->bmiHeader.biPlanes        = bmp->dib->dsBmih.biPlanes;
                    bi->bmiHeader.biBitCount      = bmp->dib->dsBmih.biBitCount;
                    bi->bmiHeader.biCompression   = bmp->dib->dsBmih.biCompression;
                    bi->bmiHeader.biSizeImage     = 0;
                    bi->bmiHeader.biXPelsPerMeter = bmp->dib->dsBmih.biXPelsPerMeter;
                    bi->bmiHeader.biYPelsPerMeter = bmp->dib->dsBmih.biYPelsPerMeter;
                    bi->bmiHeader.biClrUsed       = bmp->dib->dsBmih.biClrUsed;
                    bi->bmiHeader.biClrImportant  = bmp->dib->dsBmih.biClrImportant;

                    if (bi->bmiHeader.biCompression == BI_BITFIELDS)
                    {
                        /* Copy the color masks */
                        CopyMemory(bi->bmiColors, bmp->dib->dsBitfields, 3 * sizeof(DWORD));
                    }
                    else if (bi->bmiHeader.biBitCount <= 8)
                    {
                        /* Copy the color table */
                        GetDIBColorTable(hdc, 0, 256, bi->bmiColors);
                    }

                    hbmpRet = CreateDIBSection(hdc, bi, DIB_RGB_COLORS, &bits, NULL, 0);
                    HeapFree(GetProcessHeap(), 0, bi);
                }
            }
            GDI_ReleaseObj(dc->hBitmap);
        }
        GDI_ReleaseObj(hdc);
    }

    TRACE("\t\t%p\n", hbmpRet);
    return hbmpRet;
}


/******************************************************************************
 * CreateBitmapIndirect [GDI32.@]
 *
 * Creates a bitmap with the specified info.
 *
 * PARAMS
 *  bmp [I] Pointer to the bitmap info describing the bitmap
 *
 * RETURNS
 *    Success: Handle to bitmap
 *    Failure: NULL. Use GetLastError() to determine the cause.
 *
 * NOTES
 *  If a width or height of 0 are given, a 1x1 monochrome bitmap is returned.
 */
HBITMAP WINAPI CreateBitmapIndirect( const BITMAP *bmp )
{
    BITMAP bm;
    BITMAPOBJ *bmpobj;
    HBITMAP hbitmap;

    if (!bmp || bmp->bmType || bmp->bmPlanes != 1)
    {
        if (bmp && bmp->bmPlanes != 1)
            FIXME("planes = %d\n", bmp->bmPlanes);
        SetLastError( ERROR_INVALID_PARAMETER );
        return NULL;
    }

    bm = *bmp;

    if (!bm.bmWidth || !bm.bmHeight)
    {
        bm.bmWidth = bm.bmHeight = 1;
        bm.bmPlanes = bm.bmBitsPixel = 1;
        bm.bmWidthBytes = 2;
        bm.bmBits = NULL;
    }
    else
    {
        if (bm.bmHeight < 0)
            bm.bmHeight = -bm.bmHeight;
        if (bm.bmWidth < 0)
            bm.bmWidth = -bm.bmWidth;
    }

      /* Create the BITMAPOBJ */
    bmpobj = GDI_AllocObject( sizeof(BITMAPOBJ), BITMAP_MAGIC,
                              (HGDIOBJ *)&hbitmap, &bitmap_funcs );

    if (!bmpobj)
    {
        SetLastError( ERROR_NOT_ENOUGH_MEMORY );
        return NULL;
    }

    TRACE("%dx%d, %d colors returning %p\n", bm.bmWidth, bm.bmHeight,
          1 << (bm.bmPlanes * bm.bmBitsPixel), hbitmap);

    bmpobj->size.cx = 0;
    bmpobj->size.cy = 0;
    bmpobj->bitmap = bm;
    bmpobj->bitmap.bmBits = NULL;
    bmpobj->funcs = NULL;
    bmpobj->dib = NULL;
    bmpobj->segptr_bits = 0;

    if (bm.bmBits)
        SetBitmapBits( hbitmap, bm.bmHeight * bm.bmWidthBytes, bm.bmBits );

    GDI_ReleaseObj( hbitmap );
    return hbitmap;
}


/***********************************************************************
 * GetBitmapBits [GDI32.@]
 *
 * Copies bitmap bits of bitmap to buffer.
 *
 * RETURNS
 *    Success: Number of bytes copied
 *    Failure: 0
 */
LONG WINAPI GetBitmapBits(
    HBITMAP hbitmap, /* [in]  Handle to bitmap */
    LONG count,        /* [in]  Number of bytes to copy */
    LPVOID bits)       /* [out] Pointer to buffer to receive bits */
{
    BITMAPOBJ *bmp = (BITMAPOBJ *) GDI_GetObjPtr( hbitmap, BITMAP_MAGIC );
    LONG height, ret;

    if (!bmp) return 0;

    if (bmp->dib)  /* simply copy the bits from the DIB */
    {
        DIBSECTION *dib = bmp->dib;
        const char *src = dib->dsBm.bmBits;
        DWORD max = dib->dsBm.bmWidthBytes * dib->dsBm.bmHeight;
        if (count > max) count = max;
        ret = count;
        if (!bits) goto done;

        if (bmp->dib->dsBmih.biHeight >= 0)  /* not top-down, need to flip contents vertically */
        {
            src += dib->dsBm.bmWidthBytes * dib->dsBm.bmHeight;
            while (count > 0)
            {
                src -= dib->dsBm.bmWidthBytes;
                memcpy( bits, src, min( count, dib->dsBm.bmWidthBytes ) );
                bits = (char *)bits + dib->dsBm.bmWidthBytes;
                count -= dib->dsBm.bmWidthBytes;
            }
        }
        else memcpy( bits, src, count );
        goto done;
    }

    /* If the bits vector is null, the function should return the read size */
    if(bits == NULL)
    {
        ret = bmp->bitmap.bmWidthBytes * bmp->bitmap.bmHeight;
        goto done;
    }

    if (count < 0) {
      WARN("(%ld): Negative number of bytes passed???\n", count );
      count = -count;
    }

    /* Only get entire lines */
    height = count / bmp->bitmap.bmWidthBytes;
    if (height > bmp->bitmap.bmHeight) height = bmp->bitmap.bmHeight;
    count = height * bmp->bitmap.bmWidthBytes;
    if (count == 0)
      {
      WARN("Less than one entire line requested\n");
        ret = 0;
        goto done;
      }


    TRACE("(%p, %ld, %p) %dx%d %d colors fetched height: %ld\n",
          hbitmap, count, bits, bmp->bitmap.bmWidth, bmp->bitmap.bmHeight,
          1 << bmp->bitmap.bmBitsPixel, height );

    if(bmp->funcs && bmp->funcs->pGetBitmapBits)
    {
        TRACE("Calling device specific BitmapBits\n");
        ret = bmp->funcs->pGetBitmapBits(hbitmap, bits, count);
    } else {

        if(!bmp->bitmap.bmBits) {
          WARN("Bitmap is empty\n");
          ret = 0;
      } else {
          memcpy(bits, bmp->bitmap.bmBits, count);
          ret = count;
      }

    }
 done:
    GDI_ReleaseObj( hbitmap );
    return ret;
}


/******************************************************************************
 * SetBitmapBits [GDI32.@]
 *
 * Sets bits of color data for a bitmap.
 *
 * RETURNS
 *    Success: Number of bytes used in setting the bitmap bits
 *    Failure: 0
 */
LONG WINAPI SetBitmapBits(
    HBITMAP hbitmap, /* [in] Handle to bitmap */
    LONG count,        /* [in] Number of bytes in bitmap array */
    LPCVOID bits)      /* [in] Address of array with bitmap bits */
{
    BITMAPOBJ *bmp = (BITMAPOBJ *) GDI_GetObjPtr( hbitmap, BITMAP_MAGIC );
    LONG height, ret;

    if ((!bmp) || (!bits))
      return 0;

    if (count < 0) {
      WARN("(%ld): Negative number of bytes passed???\n", count );
      count = -count;
    }

    if (bmp->dib)  /* simply copy the bits into the DIB */
    {
        DIBSECTION *dib = bmp->dib;
        char *dest = dib->dsBm.bmBits;
        DWORD max = dib->dsBm.bmWidthBytes * dib->dsBm.bmHeight;
        if (count > max) count = max;
        ret = count;

        if (bmp->dib->dsBmih.biHeight >= 0)  /* not top-down, need to flip contents vertically */
        {
            dest += dib->dsBm.bmWidthBytes * dib->dsBm.bmHeight;
            while (count > 0)
            {
                dest -= dib->dsBm.bmWidthBytes;
                memcpy( dest, bits, min( count, dib->dsBm.bmWidthBytes ) );
                bits = (char *)bits + dib->dsBm.bmWidthBytes;
                count -= dib->dsBm.bmWidthBytes;
            }
        }
        else memcpy( dest, bits, count );

        GDI_ReleaseObj( hbitmap );
        return ret;
    }

    /* Only get entire lines */
    height = count / bmp->bitmap.bmWidthBytes;
    if (height > bmp->bitmap.bmHeight) height = bmp->bitmap.bmHeight;
    count = height * bmp->bitmap.bmWidthBytes;

    TRACE("(%p, %ld, %p) %dx%d %d colors fetched height: %ld\n",
          hbitmap, count, bits, bmp->bitmap.bmWidth, bmp->bitmap.bmHeight,
          1 << bmp->bitmap.bmBitsPixel, height );

    if(bmp->funcs && bmp->funcs->pSetBitmapBits) {

        TRACE("Calling device specific BitmapBits\n");
        ret = bmp->funcs->pSetBitmapBits(hbitmap, bits, count);
    } else {

        if(!bmp->bitmap.bmBits) /* Alloc enough for entire bitmap */
          bmp->bitmap.bmBits = HeapAlloc( GetProcessHeap(), 0, count );
      if(!bmp->bitmap.bmBits) {
          WARN("Unable to allocate bit buffer\n");
          ret = 0;
      } else {
          memcpy(bmp->bitmap.bmBits, bits, count);
          ret = count;
      }
    }

    GDI_ReleaseObj( hbitmap );
    return ret;
}

/**********************************************************************
 *          BITMAP_CopyBitmap
 *
 */
HBITMAP BITMAP_CopyBitmap(HBITMAP hbitmap)
{
    BITMAPOBJ *bmp = (BITMAPOBJ *) GDI_GetObjPtr( hbitmap, BITMAP_MAGIC );
    HBITMAP res = 0;
    BITMAP bm;

    if(!bmp) return 0;

    bm = bmp->bitmap;
    bm.bmBits = NULL;
    res = CreateBitmapIndirect(&bm);

    if(res) {
        char *buf = HeapAlloc( GetProcessHeap(), 0, bm.bmWidthBytes *
                         bm.bmHeight );
        GetBitmapBits (hbitmap, bm.bmWidthBytes * bm.bmHeight, buf);
      SetBitmapBits (res, bm.bmWidthBytes * bm.bmHeight, buf);
      HeapFree( GetProcessHeap(), 0, buf );
    }

    GDI_ReleaseObj( hbitmap );
    return res;
}


/***********************************************************************
 *           BITMAP_SetOwnerDC
 *
 * Set the type of DC that owns the bitmap. This is used when the
 * bitmap is selected into a device to initialize the bitmap function
 * table.
 */
BOOL BITMAP_SetOwnerDC( HBITMAP hbitmap, DC *dc )
{
    BITMAPOBJ *bitmap;
    BOOL ret;

    /* never set the owner of the stock bitmap since it can be selected in multiple DCs */
    if (hbitmap == GetStockObject(DEFAULT_BITMAP)) return TRUE;

    if (!(bitmap = GDI_GetObjPtr( hbitmap, BITMAP_MAGIC ))) return FALSE;

    ret = TRUE;
    if (!bitmap->funcs)  /* not owned by a DC yet */
    {
        if (dc->funcs->pCreateBitmap) ret = dc->funcs->pCreateBitmap( dc->physDev, hbitmap );
        if (ret) bitmap->funcs = dc->funcs;
    }
    else if (bitmap->funcs != dc->funcs)
    {
        FIXME( "Trying to select bitmap %p in different DC type\n", hbitmap );
        ret = FALSE;
    }
    GDI_ReleaseObj( hbitmap );
    return ret;
}


/***********************************************************************
 *           BITMAP_SelectObject
 */
static HGDIOBJ BITMAP_SelectObject( HGDIOBJ handle, void *obj, HDC hdc )
{
    HGDIOBJ ret;
    BITMAPOBJ *bitmap = obj;
    DC *dc = DC_GetDCPtr( hdc );

    if (!dc) return 0;
    if (GetObjectType( hdc ) != OBJ_MEMDC)
    {
        GDI_ReleaseObj( hdc );
        return 0;
    }
    ret = dc->hBitmap;
    if (handle == dc->hBitmap) goto done;  /* nothing to do */

    if (bitmap->header.dwCount && (handle != GetStockObject(DEFAULT_BITMAP)))
    {
        WARN( "Bitmap already selected in another DC\n" );
        GDI_ReleaseObj( hdc );
        return 0;
    }

    if (!bitmap->funcs && !BITMAP_SetOwnerDC( handle, dc ))
    {
        GDI_ReleaseObj( hdc );
        return 0;
    }

    if (dc->funcs->pSelectBitmap) handle = dc->funcs->pSelectBitmap( dc->physDev, handle );

    if (handle)
    {
        dc->hBitmap = handle;
        dc->flags &= ~DC_DIRTY;
        SetRectRgn( dc->hVisRgn, 0, 0, bitmap->bitmap.bmWidth, bitmap->bitmap.bmHeight);
        DC_InitDC( dc );
    }
    else ret = 0;

 done:
    GDI_ReleaseObj( hdc );
    return ret;
}


/***********************************************************************
 *           BITMAP_DeleteObject
 */
static BOOL BITMAP_DeleteObject( HGDIOBJ handle, void *obj )
{
    BITMAPOBJ * bmp = obj;

    if (bmp->funcs && bmp->funcs->pDeleteBitmap)
        bmp->funcs->pDeleteBitmap( handle );

    HeapFree( GetProcessHeap(), 0, bmp->bitmap.bmBits );

    if (bmp->dib)
    {
        DIBSECTION *dib = bmp->dib;

        if (dib->dsBm.bmBits)
        {
            if (dib->dshSection)
            {
                SYSTEM_INFO SystemInfo;
                GetSystemInfo( &SystemInfo );
                UnmapViewOfFile( (char *)dib->dsBm.bmBits -
                                 (dib->dsOffset % SystemInfo.dwAllocationGranularity) );
            }
            else if (!dib->dsOffset)
                VirtualFree(dib->dsBm.bmBits, 0L, MEM_RELEASE );
        }
        HeapFree(GetProcessHeap(), 0, dib);
        bmp->dib = NULL;
        if (bmp->segptr_bits)
        { /* free its selector array */
            WORD sel = SELECTOROF(bmp->segptr_bits);
            WORD count = (GetSelectorLimit16(sel) / 0x10000) + 1;
            int i;

            for (i = 0; i < count; i++) FreeSelector16(sel + (i << __AHSHIFT));
        }
    }
    return GDI_FreeObject( handle, obj );
}


/***********************************************************************
 *           BITMAP_GetObject16
 */
static INT BITMAP_GetObject16( HGDIOBJ handle, void *obj, INT count, LPVOID buffer )
{
    BITMAPOBJ *bmp = obj;

    if (bmp->dib)
    {
        if ( count <= sizeof(BITMAP16) )
        {
            BITMAP *bmp32 = &bmp->dib->dsBm;
          BITMAP16 bmp16;
          bmp16.bmType       = bmp32->bmType;
          bmp16.bmWidth      = bmp32->bmWidth;
          bmp16.bmHeight     = bmp32->bmHeight;
          bmp16.bmWidthBytes = bmp32->bmWidthBytes;
          bmp16.bmPlanes     = bmp32->bmPlanes;
          bmp16.bmBitsPixel  = bmp32->bmBitsPixel;
          bmp16.bmBits       = (SEGPTR)0;
          memcpy( buffer, &bmp16, count );
          return count;
        }
        else
        {
          FIXME("not implemented for DIBs: count %d\n", count);
          return 0;
        }
    }
    else
    {
      BITMAP16 bmp16;
      bmp16.bmType       = bmp->bitmap.bmType;
      bmp16.bmWidth      = bmp->bitmap.bmWidth;
      bmp16.bmHeight     = bmp->bitmap.bmHeight;
      bmp16.bmWidthBytes = bmp->bitmap.bmWidthBytes;
      bmp16.bmPlanes     = bmp->bitmap.bmPlanes;
      bmp16.bmBitsPixel  = bmp->bitmap.bmBitsPixel;
      bmp16.bmBits       = (SEGPTR)0;
      if (count > sizeof(bmp16)) count = sizeof(bmp16);
      memcpy( buffer, &bmp16, count );
      return count;
    }
}


/***********************************************************************
 *           BITMAP_GetObject
 */
static INT BITMAP_GetObject( HGDIOBJ handle, void *obj, INT count, LPVOID buffer )
{
    BITMAPOBJ *bmp = obj;

    if (bmp->dib)
    {
        if( !buffer )
            return sizeof(DIBSECTION);
      if (count < sizeof(DIBSECTION))
      {
          if (count > sizeof(BITMAP)) count = sizeof(BITMAP);
      }
      else
      {
          if (count > sizeof(DIBSECTION)) count = sizeof(DIBSECTION);
      }

      memcpy( buffer, bmp->dib, count );
      return count;
    }
    else
    {
        if( !buffer )
            return sizeof(BITMAP);
      if (count > sizeof(BITMAP)) count = sizeof(BITMAP);
      memcpy( buffer, &bmp->bitmap, count );
      return count;
    }
}


/******************************************************************************
 * CreateDiscardableBitmap [GDI32.@]
 *
 * Creates a discardable bitmap.
 *
 * RETURNS
 *    Success: Handle to bitmap
 *    Failure: NULL
 */
HBITMAP WINAPI CreateDiscardableBitmap(
    HDC hdc,    /* [in] Handle to device context */
    INT width,  /* [in] Bitmap width */
    INT height) /* [in] Bitmap height */
{
    return CreateCompatibleBitmap( hdc, width, height );
}


/******************************************************************************
 * GetBitmapDimensionEx [GDI32.@]
 *
 * Retrieves dimensions of a bitmap.
 *
 * RETURNS
 *    Success: TRUE
 *    Failure: FALSE
 */
BOOL WINAPI GetBitmapDimensionEx(
    HBITMAP hbitmap, /* [in]  Handle to bitmap */
    LPSIZE size)     /* [out] Address of struct receiving dimensions */
{
    BITMAPOBJ * bmp = (BITMAPOBJ *) GDI_GetObjPtr( hbitmap, BITMAP_MAGIC );
    if (!bmp) return FALSE;
    *size = bmp->size;
    GDI_ReleaseObj( hbitmap );
    return TRUE;
}


/******************************************************************************
 * SetBitmapDimensionEx [GDI32.@]
 *
 * Assigns dimensions to a bitmap.
 * MSDN says that this function will fail if hbitmap is a handle created by
 * CreateDIBSection, but that's not true on Windows 2000.
 *
 * RETURNS
 *    Success: TRUE
 *    Failure: FALSE
 */
BOOL WINAPI SetBitmapDimensionEx(
    HBITMAP hbitmap, /* [in]  Handle to bitmap */
    INT x,           /* [in]  Bitmap width */
    INT y,           /* [in]  Bitmap height */
    LPSIZE prevSize) /* [out] Address of structure for orig dims */
{
    BITMAPOBJ * bmp = (BITMAPOBJ *) GDI_GetObjPtr( hbitmap, BITMAP_MAGIC );
    if (!bmp) return FALSE;
    if (prevSize) *prevSize = bmp->size;
    bmp->size.cx = x;
    bmp->size.cy = y;
    GDI_ReleaseObj( hbitmap );
    return TRUE;
}

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